gaming/
17 totalgpt-taste
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line…
cli-anything-unrealinsights
Capture Unreal Engine traces, inspect Trace Store files, keep Unreal Insights GUI open, and export/summarize timing/counter data.
game-development
Game development orchestrator. Routes to platform-specific skills based on project needs.
unreal-engine-cpp-pro
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
godot-gdscript-patterns
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best…
2d-games
2D game development principles. Sprites, tilemaps, physics, camera.
3d-games
3D game development principles. Rendering, shaders, physics, cameras.
mobile-games
Mobile game development principles. Touch input, battery, performance, app stores.
multiplayer
Multiplayer game development principles. Architecture, networking, synchronization.
pc-games
PC and console game development principles. Engine selection, platform features, optimization strategies.
web-games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
help
Analyzes what is done and the users query and offers advice on what to do next. Use if user says what should I do next or what do I do now or I'm stuck or I don't know what to do
asset-spec
Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset…
setup-engine
Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is…
architecture-designer
Use when designing new high-level system architecture, reviewing existing designs, or making architectural decisions. Invoke to create architecture diagrams, write Architecture…
game-developer
Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and…
ios-hig-design-guide
Build, update, and apply iOS design specifications using Apple Human Interface Guidelines (HIG) source data. Use when a task asks for iOS UI/UX rules, Apple design standards…